Friday, August 7, 2015

Improve knowledge about Java - Interfaces

An interface is a collection of abstract methods. A class implements an interface, thereby inheriting the abstract methods of the interface.
An interface is not a class. Writing an interface is similar to writing a class, but they are two different concepts. A class describes the attributes and behaviors of an object. An interface contains behaviors that a class implements.
Unless the class that implements the interface is abstract, all the methods of the interface need to be defined in the class.
An interface is similar to a class in the following ways:
  • An interface can contain any number of methods.
  • An interface is written in a file with a .java extension, with the name of the interface matching the name of the file.
  • The bytecode of an interface appears in a .class file.
  • Interfaces appear in packages, and their corresponding bytecode file must be in a directory structure that matches the package name.
However, an interface is different from a class in several ways, including:
  • You cannot instantiate an interface.
  • An interface does not contain any constructors.
  • All of the methods in an interface are abstract.
  • An interface cannot contain instance fields. The only fields that can appear in an interface must be declared both static and final.
  • An interface is not extended by a class; it is implemented by a class.
  • An interface can extend multiple interfaces.

Declaring Interfaces:

The interface keyword is used to declare an interface. Here is a simple example to declare an interface:

Example:

Let us look at an example that depicts encapsulation:
/* File name : NameOfInterface.java */
import java.lang.*;
//Any number of import statements

public interface NameOfInterface
{
   //Any number of final, static fields
   //Any number of abstract method declarations\
}
Interfaces have the following properties:
  • An interface is implicitly abstract. You do not need to use the abstract keyword when declaring an interface.
  • Each method in an interface is also implicitly abstract, so the abstract keyword is not needed.
  • Methods in an interface are implicitly public.

Example:

/* File name : Animal.java */
interface Animal {

   public void eat();
   public void travel();
}

Implementing Interfaces:

When a class implements an interface, you can think of the class as signing a contract, agreeing to perform the specific behaviors of the interface. If a class does not perform all the behaviors of the interface, the class must declare itself as abstract.
A class uses the implements keyword to implement an interface. The implements keyword appears in the class declaration following the extends portion of the declaration.
/* File name : MammalInt.java */
public class MammalInt implements Animal{

   public void eat(){
      System.out.println("Mammal eats");
   }

   public void travel(){
      System.out.println("Mammal travels");
   } 

   public int noOfLegs(){
      return 0;
   }

   public static void main(String args[]){
      MammalInt m = new MammalInt();
      m.eat();
      m.travel();
   }
} 
This would produce the following result:
Mammal eats
Mammal travels
When overriding methods defined in interfaces there are several rules to be followed:
  • Checked exceptions should not be declared on implementation methods other than the ones declared by the interface method or subclasses of those declared by the interface method.
  • The signature of the interface method and the same return type or subtype should be maintained when overriding the methods.
  • An implementation class itself can be abstract and if so interface methods need not be implemented.
When implementation interfaces there are several rules:
  • A class can implement more than one interface at a time.
  • A class can extend only one class, but implement many interfaces.
  • An interface can extend another interface, similarly to the way that a class can extend another class.

Extending Interfaces:

An interface can extend another interface, similarly to the way that a class can extend another class. The extends keyword is used to extend an interface, and the child interface inherits the methods of the parent interface.
The following Sports interface is extended by Hockey and Football interfaces.
//Filename: Sports.java
public interface Sports
{
   public void setHomeTeam(String name);
   public void setVisitingTeam(String name);
}

//Filename: Football.java
public interface Football extends Sports
{
   public void homeTeamScored(int points);
   public void visitingTeamScored(int points);
   public void endOfQuarter(int quarter);
}

//Filename: Hockey.java
public interface Hockey extends Sports
{
   public void homeGoalScored();
   public void visitingGoalScored();
   public void endOfPeriod(int period);
   public void overtimePeriod(int ot);
}
The Hockey interface has four methods, but it inherits two from Sports; thus, a class that implements Hockey needs to implement all six methods. Similarly, a class that implements Football needs to define the three methods from Football and the two methods from Sports.

Extending Multiple Interfaces:

A Java class can only extend one parent class. Multiple inheritance is not allowed. Interfaces are not classes, however, and an interface can extend more than one parent interface.
The extends keyword is used once, and the parent interfaces are declared in a comma-separated list.
For example, if the Hockey interface extended both Sports and Event, it would be declared as:
public interface Hockey extends Sports, Event

Tagging Interfaces:

The most common use of extending interfaces occurs when the parent interface does not contain any methods. For example, the MouseListener interface in the java.awt.event package extended java.util.EventListener, which is defined as:
package java.util;
public interface EventListener
{}
An interface with no methods in it is referred to as a tagging interface. There are two basic design purposes of tagging interfaces:
Creates a common parent: As with the EventListener interface, which is extended by dozens of other interfaces in the Java API, you can use a tagging interface to create a common parent among a group of interfaces. For example, when an interface extends EventListener, the JVM knows that this particular interface is going to be used in an event delegation scenario.
Adds a data type to a class: This situation is where the term tagging comes from. A class that implements a tagging interface does not need to define any methods (since the interface does not have any), but the class becomes an interface type through polymorphism.

Tuesday, August 4, 2015

Improve knowledge about Java - Encapsulation

Encapsulation is one of the four fundamental OOP concepts. The other three are inheritance, polymorphism, and abstraction.
Encapsulation is the technique of making the fields in a class private and providing access to the fields via public methods. If a field is declared private, it cannot be accessed by anyone outside the class, thereby hiding the fields within the class. For this reason, encapsulation is also referred to as data hiding.
Encapsulation can be described as a protective barrier that prevents the code and data being randomly accessed by other code defined outside the class. Access to the data and code is tightly controlled by an interface.
The main benefit of encapsulation is the ability to modify our implemented code without breaking the code of others who use our code. With this feature Encapsulation gives maintainability, flexibility and extensibility to our code.

Example:

Let us look at an example that depicts encapsulation:
/* File name : EncapTest.java */
public class EncapTest{

   private String name;
   private String idNum;
   private int age;

   public int getAge(){
      return age;
   }

   public String getName(){
      return name;
   }

   public String getIdNum(){
      return idNum;
   }

   public void setAge( int newAge){
      age = newAge;
   }

   public void setName(String newName){
      name = newName;
   }

   public void setIdNum( String newId){
      idNum = newId;
   }
}
The public methods are the access points to this class' fields from the outside java world. Normally, these methods are referred as getters and setters. Therefore any class that wants to access the variables should access them through these getters and setters.
The variables of the EncapTest class can be access as below::
/* File name : RunEncap.java */
public class RunEncap{

   public static void main(String args[]){
      EncapTest encap = new EncapTest();
      encap.setName("James");
      encap.setAge(20);
      encap.setIdNum("12343ms");

      System.out.print("Name : " + encap.getName()+ 
                             " Age : "+ encap.getAge());
    }
}
This would produce the following result:
Name : James Age : 20

Benefits of Encapsulation:

  • The fields of a class can be made read-only or write-only.
  • A class can have total control over what is stored in its fields.
  • The users of a class do not know how the class stores its data. A class can change the data type of a field and users of the class do not need to change any of their code.

Tuesday, July 28, 2015

Improve knowledge about Java - Abstraction

Abstraction refers to the ability to make a class abstract in OOP. An abstract class is one that cannot be instantiated. All other functionality of the class still exists, and its fields, methods, and constructors are all accessed in the same manner. You just cannot create an instance of the abstract class.
If a class is abstract and cannot be instantiated, the class does not have much use unless it is subclass. This is typically how abstract classes come about during the design phase. A parent class contains the common functionality of a collection of child classes, but the parent class itself is too abstract to be used on its own.

Abstract Class:

Use the abstract keyword to declare a class abstract. The keyword appears in the class declaration somewhere before the class keyword.
/* File name : Employee.java */
public abstract class Employee
{
   private String name;
   private String address;
   private int number;
   public Employee(String name, String address, int number)
   {
      System.out.println("Constructing an Employee");
      this.name = name;
      this.address = address;
      this.number = number;
   }
   public double computePay()
   {
     System.out.println("Inside Employee computePay");
     return 0.0;
   }
   public void mailCheck()
   {
      System.out.println("Mailing a check to " + this.name
       + " " + this.address);
   }
   public String toString()
   {
      return name + " " + address + " " + number;
   }
   public String getName()
   {
      return name;
   }
   public String getAddress()
   {
      return address;
   }
   public void setAddress(String newAddress)
   {
      address = newAddress;
   }
   public int getNumber()
   {
     return number;
   }
}
Notice that nothing is different in this Employee class. The class is now abstract, but it still has three fields, seven methods, and one constructor.
Now if you would try as follows:
/* File name : AbstractDemo.java */
public class AbstractDemo
{
   public static void main(String [] args)
   {
      /* Following is not allowed and would raise error */
      Employee e = new Employee("George W.", "Houston, TX", 43);

      System.out.println("\n Call mailCheck using Employee reference--");
      e.mailCheck();
    }
}
When you would compile above class then you would get the following error:
Employee.java:46: Employee is abstract; cannot be instantiated
      Employee e = new Employee("George W.", "Houston, TX", 43);
                   ^
1 error

Extending Abstract Class:

We can extend Employee class in normal way as follows:
/* File name : Salary.java */
public class Salary extends Employee
{
   private double salary; //Annual salary
   public Salary(String name, String address, int number, double
      salary)
   {
       super(name, address, number);
       setSalary(salary);
   }
   public void mailCheck()
   {
       System.out.println("Within mailCheck of Salary class ");
       System.out.println("Mailing check to " + getName()
       + " with salary " + salary);
   }
   public double getSalary()
   {
       return salary;
   }
   public void setSalary(double newSalary)
   {
       if(newSalary >= 0.0)
       {
          salary = newSalary;
       }
   }
   public double computePay()
   {
      System.out.println("Computing salary pay for " + getName());
      return salary/52;
   }
}
Here, we cannot instantiate a new Employee, but if we instantiate a new Salary object, the Salary object will inherit the three fields and seven methods from Employee.
/* File name : AbstractDemo.java */
public class AbstractDemo
{
   public static void main(String [] args)
   {
      Salary s = new Salary("Mohd Mohtashim", "Ambehta, UP", 3, 3600.00);
      Employee e = new Salary("John Adams", "Boston, MA", 2, 2400.00);

      System.out.println("Call mailCheck using Salary reference --");
      s.mailCheck();

      System.out.println("\n Call mailCheck using Employee reference--");
      e.mailCheck();
    }
}
This would produce the following result:
Constructing an Employee
Constructing an Employee
Call mailCheck using  Salary reference --
Within mailCheck of Salary class
Mailing check to Mohd Mohtashim with salary 3600.0

Call mailCheck using Employee reference--
Within mailCheck of Salary class
Mailing check to John Adams with salary 2400.

Abstract Methods:

If you want a class to contain a particular method but you want the actual implementation of that method to be determined by child classes, you can declare the method in the parent class as abstract.
The abstract keyword is also used to declare a method as abstract. An abstract method consists of a method signature, but no method body.
Abstract method would have no definition, and its signature is followed by a semicolon, not curly braces as follows:
public abstract class Employee
{
   private String name;
   private String address;
   private int number;
   
   public abstract double computePay();
   
   //Remainder of class definition
}
Declaring a method as abstract has two results:
  • The class must also be declared abstract. If a class contains an abstract method, the class must be abstract as well.
  • Any child class must either override the abstract method or declare itself abstract.
A child class that inherits an abstract method must override it. If they do not, they must be abstract and any of their children must override it.
Eventually, a descendant class has to implement the abstract method; otherwise, you would have a hierarchy of abstract classes that cannot be instantiated.
If Salary is extending Employee class, then it is required to implement computePay() method as follows:
/* File name : Salary.java */
public class Salary extends Employee
{
   private double salary; // Annual salary
  
   public double computePay()
   {
      System.out.println("Computing salary pay for " + getName());
      return salary/52;
   }

   //Remainder of class definition
}